| Name | Description | MP |
|---|---|---|
| Steal | Steals an item from target enemy. | – |
| Use | You can use different items. | – |
| Flee | With this command, you can escape battles. | – |
| Pray | Recovers HP of all party members. | – |
| Cheer | Raises attack power and physical defense of all allies. | – |
| Aim | Hit percentage of all party members is increased. | – |
| Focus | Magical power and magical defense of all party members are increased. | – |
| Reflex | Raises evade rate to all party members. | – |
| Luck | Raises party members’ luck, hit percentage, evade rate, and critical hit percentage. | – |
| Jinx | Decreases party members’ luck, hit percentage, evade rate, and critical hit percentage. | – |
| Lancet | Player absorbs HP and MP of target enemy. In the case of Kimari, he can learn the abilities of the enemy with this command.. | – |
| Guard | Protects an allie from physical attack from the enemy. | – |
| Sentinel | While defending, you cover an ally from the attack of the enemy. | – |
| Spare Change | Damages the enemy depending the amount of gil you throw. | – |
| Threaten | Stops the enemy for a certain amount of time. | 8 |
| Provoke | Draws an enemy’s attack towards user. | 4 |
| Entrust | Contribute your Overdrive gauge to an ally’s gauge. | 8 |
| Copycat | Mimic an allie’s previous action. | 28 |
| Doublecast | Cast two black magic spells in a row. | – |
| Bribe | Pay enemies Gil to go away. | – |
| Name | Description | MP |
|---|---|---|
| Cure | Recovers HP. | 4 |
| Cura | Recovers HP (more than Cure). | 10 |
| Curaga | Recovers HP (more than Cura). | 20 |
| Esuna | Recovers from any status abnormalities (except zombie, death, berserk, & curse). | 5 |
| Scan | Information about target enemy is displayed. | 1 |
| NulBlaze | User gains protection from fire attacks. | 2 |
| NulShock | User gains protection from electric attacks. | 2 |
| NulTide | User gains protection from water attacks. | 2 |
| NulFrost | User gains protection from ice attacks. | 2 |
| Life | Recovers a party member from “death” status. | 18 |
| Full-Life | Recovers party member from “death” status with full HP. | 60 |
| Haste | Party member becomes faster. | 8 |
| Hastega | All party members become faster. | 30 |
| Slow | Target becomes slower. | 12 |
| Slowga | All enemies become slower. | 20 |
| Shell | The magical defense of target ally is increased. | 10 |
| Protect | The physical defense of target ally is increased. | 12 |
| Reflect | Reflects all magic sent to you by the enemy. | 14 |
| Dispel | Removes all spells from targeted enemy or ally. | 12 |
| Regen | The HP of target ally is recovered a little each turn. | 40 |
| Holy | Enemy is attacked by a saint magical power. | 85 |
| Auto-Life | Auto-revives target ally from “death” status. | 97 |
| Name | Description | MP |
|---|---|---|
| Fire | Damages the enemy with a fire attack. | 4 |
| Fira | Damages the enemy with a fire attack (better than Fire). | 8 |
| Firaga | Damages the enemy with a fire attack (better than Fira). | 16 |
| Thunder | Damages the enemy with a electric attack. | 4 |
| Thundara | Damages the enemy with a electric attack (better than Thunder). | 8 |
| Thundaga | Damages the enemy with a electric attack (better than Thundara). | 16 |
| Blizzard | Damages the enemy with a ice attack. | 4 |
| Blizzara | Damages the enemy with a ice attack (better than Blizzard). | 8 |
| Blizzaraga | Damages the enemy with a ice attack (better than Blizzara). | 16 |
| Water | Damages the enemy with a water attack. | 4 |
| Watara | Damages the enemy with a water attack (better than Water). | 8 |
| Wataga | Damages the enemy with a water attack (better than Watara). | 16 |
| Bio | Damages the enemy and inflicts a poison effect in it. | 10 |
| Gravity | Reduces 3/4 of enemy’s HP. | 32 |
| Death | Kills an enemy (low hit percentage). | 20 |
| Drain | Absorbs enemy’s HP (you gain the amount of HP absorbed). | 12 |
| Aspel | Absorbs enemy’s MP (you gain the amount of MP absorbed). | – |
| Flare | Inflicts damage to an enemy with a non-attribute magical power. | 54 |
| Ultima | Inflicts damage to all enemies with a non-attribute magical power. | 90 |
| Name | Description | MP |
|---|---|---|
| Dark Attack | Puts target enemy in “Darkness” condition for 3 turns. | 5 |
| Dark Buster | It is more efficient than “Dark Attack”, but its duration is only of 1 turn. | 10 |
| Silence Attack | Puts target enemy in “Silence” condition for 3 turns. | 5 |
| Silence Buster | It is more efficient than “Silence Attack”, but its duration is only of 1 turn. | 10 |
| Sleep Attack | Puts target enemy in “Sleep” condition for 3 turns. | 5 |
| Sleep Buster | It is more efficient than “Sleep Attack”, but its duration is only of 1 turn. | 10 |
| Delay Attack | Delays an enemy’s action. | 8 |
| Delay Buster | Greatly delays an enemy’s action. | 18 |
| Zombie Attack | Puts target enemy in “Zombie” condition. | 10 |
| Triple Foul | Puts target enemy in “Sleep”, “silence” and “Darkness” conditions for 3 turns. | 24 |
| Power Break | Reduces the attack power of target enemy. | 8 |
| Magic Break | Reduces the magic power of target enemy. | 8 |
| Armor Break | Reduces the physical defense of target enemy. | 12 |
| Mental Break | Reduces the magical defense of target enemy. | 12 |
| Mug | Steals an item from target enemy while attacking. | 10 |
| Quick Hit | Strike quickly with reduced recovery time. | 12 |