Below is a list of all the status effects in the game. Buffs are positive status effects, while debuffs are negative status effects.
| Status | Type | Effect |
|---|---|---|
| Barrier | Buff | Boosts both physical and magick defense. |
| Berserk | Buff | Character mindlessly attacks random enemy units |
| Bravery | Buff | Boosts strength of physical attacks. |
| Faith | Buff | Boosts strength of magick attacks. |
| Float | Buff | Turns non-flying unit into flying unit. |
| Haste | Buff | Speeds up recovery time between actions. |
| Heroism | Buff | Boosts both physical and magic attacks. |
| Invisible | Buff | Renders a character invisible. |
| Protect | Buff | Boosts physical defense. |
| Regen | Buff | Character gradually recovers HP. |
| Shell | Buff | Boosts magick defense. |
| Blind | Debuff | Lowers accuracy of character’s physical attack. |
| Confuse | Debuff | Character cannot take commands. |
| Disable | Debuff | Character is unable to execute commands. |
| Immobilize | Debuff | Character becomes unable to move. |
| K.O. | Debuff | Character’s HP has been reduced to 0. |
| Poison | Debuff | Character gradually loses HP. |
| Silence | Debuff | Prevents units from casting magick spells. |
| Sleep | Debuff | Puts character to sleep. |
| Slow | Debuff | Slows down recovery time between actions. |
| Stop | Debuff | Prevents movement and executing commands. |