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Final Fantasy 6

Final Fantasy 6


Page 1World of Balance (WOB)
Page 2 World of Ruin (WOR)
Page 3Sidequests

World of Balance

Page 1 The Esper Mystery Page 16 The Town of Kohlingen
Page 2 The Adventure Begins Page 17 The Town of Jidoor
Page 3 Onward to Figaro Page 18 The Search for Terra
Page 4 Journey to Figaro Page 19 The Opera House
Page 5 South Figaro Page 20 Setzer Gamble
Page 6 Mt. Kolts Page 21 The Town of Albrook
Page 7 The Returners Page 22 Rescue of the Espers
Page 8 Protect Banon Page 23 Return to Narche
Page 9 A - Sabins Mission Page 24 The Espers
Page 10 A:2 - To Narche Page 25 Towards Vector
Page 11 The Trip to Mobliz Page 26 Trip to the Cresent Island
Page 12 Town of Mobliz Page 27 Thamasa
Page 13 Cresent Mountain Page 28 A Fate Undenied
Page 14 B - The Escape Page 29 The Floating Continent
Page 15 Banon & Kefka Assault  

Getting Started

  • You should try to safe often. You'll never know what lies around the corner.
  • Always try to keep a constant supply of items. Stuff like POTIONs or Tents and REMEDYs, because most likely your magic will run dry.
  • You might not always have the best equipment on and sometimes the prices can get fairly steep. You should always stay near a save point or a town and wander around and fight enemies for gold, that way you won't be too far off from your resting point incase enemies give you some trouble.
  • Having trouble against a boss? Having the newest equipment is not always the best choice. If you are fighting against Seal(fire) and you so happen to have the FLAME sword then what good will it do you if you just keep healing him? Also some bosses might not have weaknesses and you will have to start gaining some levels before you fight the boss. Also are your rows properly straightened out? Always place fighters up front and magic users or people with low defense in the back, that way you can have more of a balanced approach when fighting against bosses or enemies.
  • If you can heal outside of battle, you should use your magic instead of your items. Items don't come back after use and you will need gold to buy more items. However magic can be replenished at save points, inns, or using your Ethers.
  • When ever you see treasure chests, try to save before you look in them or keep your party's HP up. Sometimes there are monsters inside those treasure chests that will take quite a bit of work to defeat.
  • Keep consideration of your magic points. Using your most powerful magic to defeat opponents is not always the best way to end the battle often you won't have enough to replenish your party's HP.
  • Constantly keep your party's HP up. Unless you are a 100% sure you will be able to mop the floor with your enemies then you should always keep a close eye on your HP.
  • Whenever you bring your party member back from a swoon status always have the next available person heal that party member because your party member's HP will not regenerate themselves and the party member only starts out with 15% of their max HP, so unless you have LIFE2 then I suggest you should always have the next available person heal the party member just back from the swoon status so you wouldn't have to risk that party member suffering a blow that would put that person back on swoon status.
  • You can switch weapons during battle. Just go to your Item command and scroll up and you will see the weapon or shield in your left and right hands. Hit A on the weapon you want to replace and go over the weapon in your inventory and press A. Be sure to make your decision quick otherwise an opponent can seriously damage your party members while you were looking for the best weapon, so make sure you have the most suited weapon before you enter battle.
  • When your selecting your magic, the Active Time Battle stops so take your time to decide which magic is best.
  • Also continously attack your opponent because unlike previous Final Fantasy games(FF1-3) you will be attacked even if you are not ready, so make sure you attack quickly. Incase you still need some time to think you can always hit the Start button during battle to pause the game.
  • Keep magic users in the magic and fighters in the front, that way your healers won't die so quickly. You can also do this during battle by hitting the control pad left on the command box, but its only for the battle. To make this permanent(or until you decide to change it again) go to your menu screen and hit change. Also you can switch the position of your characters by using the Form command on the Menu Screen.
  • Always check pots or other things that can carry items besides treasure chests, although most of the things you find are just Potions, you should pick them up anyways because hey, they're free!
  • Not Bosses in this game do not provide expierience points. So don't expect to earn expierience points by defeating bosses or expect to gain that extra level because it won't happen.
  • If this is your first time playing an RPG game or Final Fantasy game for that matter then I suggest you go to the Training Room in the Town of Tule to gather up information about the basics of the game. Learning the basics of the game will help you learn some of the more advance and complex features of the games and also most other RPGs.
  • Try to keep all weapons you find that normally are not sold at weapons shops, also armors, they can help you out in future battles or when your Bow and Arrow users run out of Bows and they need a new weapon to use in the middle of battles.
  • Riding Chocobos is a fun way to move across town to town, but if your riding Chocobos enemies can't attack you, so your better off that way right? Wrong. Riding Chocobos mean that you do not gain any expierience points or GOLD from the enemies you would have fought. So when your losing battles or when you do not have enough money for equipment then you will realize that riding chocobos is not a good idea, but however if you are low on life and your magic is out and your cure supplies are gone not to mention TENTs and REMEDYs then it would be a good idea to make it to the next town without fighting any random encounters.
  • If you haven't noticed it, your levels are divided among your party members. Sometimes it might take a long while to gain levels, but there is an easy way to gain expierience quickly. Say you have five party members in your group and Locke needs to reach level 99. First off you swoon the other three party members besides Locke. Hopefully Locke is strong enough to fight on his own, then have Locke fight any random encounters, its best if he fights opponents like the TUMBLEWEED or BRACHEOSAUR. Here just have Locke win, at first it might seem like a struggle, but Locke will gain levels 4 times faster than before because his party members' expierience points are given to Locke because his other party members did not participate in battle.
  • If you have two parties in low HP and your in a cave near a save point, then this is a neat trick for you to do. Have both parties stand on the same save point and use a TENT. Afterwards both your parties will be fully healed!
  • When you lose battles, and yes you will lose battles, make sure you go to your esper system menu and switch espers. Your summons can be used only once during the battle and it works the same way as switching weapons in your hand, just go to magic and hit the cursor up and your esper should appear.
  • Spears do twice as much damage than a regular attack when you attack with the JUMP command. Make sure you always jump, but be warned that it takes about 2 turns to use the JUMP command and when you need to finish off an opponent quick its not always the best thing to use.
  • Dash can only be used if you have gained a certain amount of levels for Thief, once you have it you can make your trip faster and random battles occur less often.
  • In the World of Ruin, you can bring back your swoon party member back to life without magic or inns or the use of items. Go to the Collesseum and have a swoon character fight, and if they win they will be back at full HP and MP!
  • NOTE: The following tip is provided by Reyno Gaspar, a very useful one might I add. "Welp, anyway, if all your people have wall/reflect/anything that reflects magic, cast an offensive spell on all four/five people. The spell will reflect off them and hit the enemy. But, there's something cool about it. Ya know how spell damage is divided when you cast a spell on multiple characters? Well, if your fighting an annoying boss or some lone enemy and cast a spell on all of your walled up characters, the divisions will actually ADD up and hurt more that it would usually hurt if you hit the enemy directly with the spell. If you're fighting an enemy with 4 people walled up and cast an offensive spell on all four walled up characters, the enemy will be hit with the spell FOUR times! Ouch! Also, if the foolish enemy casts an offensive spell, he'll hit himself! Hah! But, there are some disadvantages with it. One obvious one is that you can't use any white spells on yourself. Two, when fighting a group, this spells will bounce and hit any one of them, not directing the one spell on one guy. But, this can be useful. I remember I killed a GrandMummy (FFV 8000) and a Gargoyle (FFV 5000) with just one Fire 3 on my characters and with one Fire 3, I won! Hah!"
  • Finally, last but not least talk to everybody in town, you never know what you might expect. Talk to them twice if you have to, maybe something might slip from them