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Final Fantasy 6
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Final Fantasy 6

Walkthrough




Page 1World of Balance (WOB)
Page 2 World of Ruin (WOR)
Page 3Sidequests
 

World of Balance

Page 1 The Esper Mystery Page 16 The Town of Kohlingen
Page 2 The Adventure Begins Page 17 The Town of Jidoor
Page 3 Onward to Figaro Page 18 The Search for Terra
Page 4 Journey to Figaro Page 19 The Opera House
Page 5 South Figaro Page 20 Setzer Gamble
Page 6 Mt. Kolts Page 21 The Town of Albrook
Page 7 The Returners Page 22 Rescue of the Espers
Page 8 Protect Banon Page 23 Return to Narche
Page 9 A - Sabins Mission Page 24 The Espers
Page 10 A:2 - To Narche Page 25 Towards Vector
Page 11 The Trip to Mobliz Page 26 Trip to the Cresent Island
Page 12 Town of Mobliz Page 27 Thamasa
Page 13 Cresent Mountain Page 28 A Fate Undenied
Page 14 B - The Escape Page 29 The Floating Continent
Page 15 Banon & Kefka Assault  

The Return to Narche

Items
N/A
Party's level
14-17
Party
 

Inside the party meets up with Banon and tells him about the way things went at Vector. Afterwards the party plans to combine Narche's money with Figaro's machinery to storm the Empire, but they are short on manpower. They think that if they can open the gate they can have the espers attack from the east and the party to attack from the North. But they must get the esper to understand and the only person that can do this is Terra. Terra's existence of half human and half esper is proof that espers and humans can exist. She then reluctantly agrees, then head for the airship. If you had not checked the clock inside the Old Man's house earlier for an ELIXIR you can do so now. Head for the airship and all of your party members are inside.