A NEW FFExtreme website is currently in the works
 
 
 
 
 
 
 
 
 
Buy Game
 
 
 
 
Affiliates
 
 
Final Fantasy 6
  Main

Final Fantasy 6

Walkthrough




Page 1World of Balance (WOB)
Page 2 World of Ruin (WOR)
Page 3Sidequests
 

World of Balance

Page 1 The Esper Mystery Page 16 The Town of Kohlingen
Page 2 The Adventure Begins Page 17 The Town of Jidoor
Page 3 Onward to Figaro Page 18 The Search for Terra
Page 4 Journey to Figaro Page 19 The Opera House
Page 5 South Figaro Page 20 Setzer Gamble
Page 6 Mt. Kolts Page 21 The Town of Albrook
Page 7 The Returners Page 22 Rescue of the Espers
Page 8 Protect Banon Page 23 Return to Narche
Page 9 A - Sabins Mission Page 24 The Espers
Page 10 A:2 - To Narche Page 25 Towards Vector
Page 11 The Trip to Mobliz Page 26 Trip to the Cresent Island
Page 12 Town of Mobliz Page 27 Thamasa
Page 13 Cresent Mountain Page 28 A Fate Undenied
Page 14 B - The Escape Page 29 The Floating Continent
Page 15 Banon & Kefka Assault  

Thamasa and a Shocking Suprise

Items
Ice Rod, Echo Screen, Fire Rod, Green Cherry, Phoenix Down, Soft, Eyedrop
Party's level
15-18
Party
 

The party finds a mother nursing her child, she says "Cure" but then sees the party and quickly looks for her "Cure Medecine" but the child wants her mother to use Cure on her, what are they talking about? Now head inside to the top right house and talk to the old man inside:

 "An elderly gentleman, pure of heart, and learned in the way of monsters..."

 Now enter his mae in as Strago and leave it at that. The party then asks him about espers, but he's not really familiar with the word. However he hesitantly denies it, but the party spots that and the music shifts as a young girl comes in.

 Now name her Relm so you can follow the walkthrough better. She then asks who the people are and if they can use magic as well, but Strago tells her to keep it down. She then sees Shadow's dog, but Shadow warns her that he bites. Strago tells her to go to her room, but Shadow's dog follows her. The party senses something a bit odd and decides to take a look around. Now take a rest in the inn, and the innkeeper who usually charges 1500 GP for a night's stay for strangers now will let you sleep in his inn for 1 GP. Then later in the middle of the night Strago wakes the party as Relm is trapped in the neighbor's house and a fire has broken out.

 He asks the party to help and Shadow is a bit slow to acknowledge. Now head for the house below Strago's house and a fire has gone rampant. Strago then casts an Ice spell, but the Mayor comes in and tells him that magic is forbidden, but Strago doesn't care, and the Mayor seems like he has no choice. The people in this town gather to try to put the flames out by magic but are unsuccessful in doing so. Then Strago and the party decides to go in, but you will have to avoid the flames. IF you do encounter a Flame a battle with three Ballons will start. Make your way towards the center of the house, along the way you can pick up an ICE ROD and a FIRE ROD. When you reach the center top of the house the FlameEater will attack you.

Boss Stratergy FlameEater HP: 8400
ITEM: N/A

In this battle have Strago use his AquaRake, have Locke attacks as normal and if Terra has an Ice or Ice2 spell then use it. The FlameEater will call for about 4 Balloons to join the battle as well which obviously makes the battle a lot tougher. Keeo your HP above 100 and continue the same pattern until he's gone.

 After the battle Interceptor finds Relm unconsious, then the flames in the house knock the party out, and then they begin to gang up on Interceptor, but Shadow comes in and takes out the flames and uses a Smoke Bomb to get the party out. Then they find themselves in Strago's house, who tells them that this is the Village of the Mage Warriors. It was long ago that humans used magicite to gain magical powers, and later they became known as Mage Warriors. It was after the War of the Magi that the espers fled to the other realm and left the Mage Warriors to defend for themselves.

 The humans blamed the Mage Warriors for causing the war and they were hunt down like animals. A few Mage Warriors escaped and found refuge here, their powers have weakened over time. The party needs Strago's help and he is willing to do so for the party saving Relm. Relm wants to come along but Strago won't allow her to do so. So if the espers are in the world where are they? Their in the mountains to the west, mainly because the mountains have strong magical properties. Legend has it that the espers were created there so the party decides to have a look. So exit out of the house and you will see Shadow(who left earlier) outside. Shadow wants to search for the espers his own way. So now that he is out of your party head west towards the mountains.