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Final Fantasy 6
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Final Fantasy 6

Walkthrough




Page 1World of Balance (WOB)
Page 2 World of Ruin (WOR)
Page 3Sidequests
 

World of Balance

Page 1 The Esper Mystery Page 16 The Town of Kohlingen
Page 2 The Adventure Begins Page 17 The Town of Jidoor
Page 3 Onward to Figaro Page 18 The Search for Terra
Page 4 Journey to Figaro Page 19 The Opera House
Page 5 South Figaro Page 20 Setzer Gamble
Page 6 Mt. Kolts Page 21 The Town of Albrook
Page 7 The Returners Page 22 Rescue of the Espers
Page 8 Protect Banon Page 23 Return to Narche
Page 9 A - Sabins Mission Page 24 The Espers
Page 10 A:2 - To Narche Page 25 Towards Vector
Page 11 The Trip to Mobliz Page 26 Trip to the Cresent Island
Page 12 Town of Mobliz Page 27 Thamasa
Page 13 Cresent Mountain Page 28 A Fate Undenied
Page 14 B - The Escape Page 29 The Floating Continent
Page 15 Banon & Kefka Assault  

A Fate Undenied

Items
X-Potion, Chocobo Suit, Tabby Suit, Heal Rod
Party's level
16-19
Party
 

In the mountains head inside and pick up a HEAL ROD and head towards the top right of the cave, and yes that is Relm following you, but the party does not notice it. Then continue on and when you reach a room with three gold statues in the middle head for them. It appears that the three statues created magic as we know it and they are the source of all magic. It is said that the espers made these images and arranged them in a special place as the statues represent power beyond comprehension. It appears that the other magic flashes are hidden beyond human reach, most likely beyond the gate. Afterwards head for the left side of the room but before the party can do that they are attacked by Ultros and he mentions Ziegfried, wait a minute. That bozo from the Phantom Train? Then he will attack you as it seems that he has not learned his lesson yet.

Boss Stratergy Ultros HP: 22000
Item: N/A

This battle isn't so tough. Watch for his Tentacle attack, it will deal about 100 HP of damage to every character when he spreads it so keep your HP above 200 just to be safe. Attack like normal but since Ultros is an Octopus don't attack him with Strago's AquaRake, otherwise you will heal him. After losing a certain amount of HP Relm will come in(Relm's music sure is pleasant on a hard day's work, especially to relieve stress wouldn't you agree?). She will then talk to Ultros, Ultros will seem a bit angered by her as all she wants is just a portrait of the octapus. She then starts to get a bit down and is about to jump down, Terra stops her before she does and whispers something in Terra's ear. Terra then yells at Ultros for being such a bother to Relm, and Locke and Terra finally convince Ultros to tell Relm to draw Ultros a portrait. Ultros then casts Haste and Safe on himself, and no this is not for the battle but to make himself look a bit better for the portrait(!). Have Relm use her Sketch command and Ultros can't believe that he is no more than just a mere ocatpus. Then Ultros escapes.

After the battle Relm is excited that she had helped out the party so much and the party reluctantly lets her join. Then continue onto the next room and there are three switches on the floor. Now take the bottom left switch and then you will be dropped to the floor below. Later you will make your way around until you find the espers, and it appears that they are out numbered. Relm and Strago try to escape but are but off by the other espers. Yura then tells the other espers to stop and Terra confronts him, but Strago senses very high magical powers from Terra that it frightens him.

Boss Stratergy BOSS BATTLE: Shiva HP: 3000
ITEM: N/A

 I'm not sure if you are suppose to fight her, but if you do here are the strategies. The game's Bonus menu lists her stats so I'm assuming that she is a boss, but I never really fought her before. This battle is basically the same as above except this time you will have to use Fire attacks obviously and equip the FLAME SABRE in this battle. After you defeat her Ifrit will come in and realize that you hold Ramuh's powers.

 After the battle Ifrit and Shiva have little to live. Talk to the both of them and they will do the same thing Ramuh did with his power and entrust it into the party. So pick up the Magicite Shiva and Ifrit and continue onto the next room, the path Shiva was blocking. In here its just a long series of stairs, so make your way to the top. In this next room is the Magitek Res. Facility, to the bottom left of this room is a hidden passage which leads to a BREAK BLADE. After that continue onto the next room there will be a robot in your path. Talk to it and a fight will ensue.

Boss Stratergy No. 024 HP: 4777
ITEM: Blizzard spear

This battle is fairly easy, he has no weaknesses even though he is a machine. Attack normally by having Celes attack regularly as with Locke. Have Cyan use his Swdtech, Sabin his Blitz, and Gau any of his Rage attacks. Have Edgar use his Chain Saw and continue this pattern while keeping your HP above 250.

 After the battle continue through to the next room, here go up top and hit the switch. The espers doesn't have much long to live as they will turn themselves into Magicite. Then Cid comes in and examines the magicite and discovers something new about the espers. Then the magicite will break out and entrust their power in the party. It appears the Celes and Cid know each other, and Cid thinks that Celes came here to cause an uprising.

 Then afterwards Yura senses something in Terra and that he senses some familiar powers in her. The espers had set up a rule that they were not allowed through the gate and they had to fly through the gate to save the other espers that had been kidnapped. The espers had lost control of their powers when they had fled through the gate and leveled an entire city and innocent lives were lost. Locke wants the espers to come with them to talk peace to the Emperor in Thamasa. Later the scene shifts towards Thamasa and General Leo and and Yura talk things out.

Yura apologizes for his actions, but he feels that an apology does not excuse them from their actions, but General Leo thinks it is the humans who have to apologize because they were so power hungry. Then when all is said and done, the party and espers laugh about it, but as does Kefka. He comes in with Magitek soldiers as they blast the party and General Leo's soldiers. It appears that Kefka is acting under the Emperor's orders to bring back the magicite remains to the Emperor. He then turns the espers into magicite as he wants the town destroy as well. After Kefka sends one of his troops to knock out General Leo, he awakens. Don't try to leave town though because Guardians will block your path and if you do lose you will have to start over again. Now talk to Kefka and a a fight will start.

Boss Stratergy Kefka HP: 5000
ITEM: N/A

In this battle have General Leo FIGHT, he has the relic that allows him to use X-Fight. But if you want you can use SHOCK, which looks awesome! After defeating Kefka he hides himself, and then Kefka calles for Emperor Gestahl. He apologizes to General Leo for decieving him as all he wanted was power, but then suddenly he changes to Kefka as it was him all along. General Leo was only fighting Kefka's shadow during the battle and after words Kefka sends General Leo a fatal wound that kills him.

After the battle a wave of energy flood the town and the scene shifts towards the Sealed Gate as the espers come flying through the portal as they try to help their fallen friends as they fly towards Thamasa. He then completely harnesses the power of the other espers as even another esper who challenges him but even he falls to Kefka's powers. Then he captures the rest of the espers' powers as things don't look good. Later when Kefka leaves the party mourns over the death of General Leo, all people seem to want is power.

 Then Interceptor comes in and is badly wounded as it appears that Shadow is gone as well. The party is worried about Edgar and the others and Terra wish she could say that they were safe, but then the other party members come by and meet up with the party. It appears that they've been had, the Emperor was a liar all along. Edgar had gotten to know a girl who had brought them tea who later blurted out the entire plan. The other party is shocked to hear that General Leo was killed as he was their finest soldier. The party then decides to think up of a new strategy as Relm wishes to come along, but Strago insists until Relm forcefully sways Strago's decision. The party then heads for the airship to discuss their plans.