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Final Fantasy 8

Final Fantasy 8


Page 1 Disc One
Page 2 Disc Two
Page 3 Disc Three
Page 4 Disc Four

Disc One

Page 1 Balamb Garden Page 14 Timber - Deling City
Page 2 Balamb Region
Page 15 Dollet Revisited {optional}
Page 3 Fire Cavern
Page 16 Timber Region: Eastern Forest
Page 4 Balamb Garden
Page 17 Laguna Dream Sequence - 2
Page 5 Balamb City/ Naval Ship Page 18 Monterosa Plateau
Page 6 Dollet Page 19 Galbadia Garden
Page 7 Exploring Balamb City Page 20 Galbadia Region
Page 8 Party in da Garden Page 21 Deling City
Page 9 Balamb Garden: Training Center Page 22 Gotland Peninsula
Page 10 Timber Mission Briefing Page 23 Tomb of the Unknown King
Page 11 Balamb City: Train Station Page 24 Galbadia Region – Revisited
Page 12 Laguna Dream Sequence - 1 Page 25 Deling City – Assasination Mission
Page 13 Timber Train Station
Rare Cards   GFs
Brothers   Brothers
Draw Points   Magazines
Protect, Float, Cura
Armadodo, Blobra, Forbidden, Buel

Tomb of the Unknown King

As soon as you enter, check the left side for a Protect DP and use the Save Point on the right. Enter the Tomb. Holding [Select] brings up the map. If you purchased the Locator from the guard at the mansion, you’re position will be marked on the map with an X. Pressing [Triangle] while viewing the map warps you out of the tomb. If you do this, your SeeD ranking will go down though.

From the Tomb entrance, head north to find a blue Gunblade on the ground. Examine it and write down the (random) password. Although your work is finished here, why not gain some EXP and another GF? If you choose to stay, use the map to get to the Eastern Chamber. Once there, approach the figure.

HP: 2,660 Weakness: Poison, Wind Strength: Earth
AP: 20 Draw: Shell, Protect, Berserk, Life

Strategy: Cast Float on Sacred to cancel his Regen status. Hit him with your GFs and Wind-based spells if you have them. Draw a few Life spells from him and heal as necessary. When his HP depletes sufficiently, he’ll stop the fight.

After Sacred leaves his podium, a Save Point appears. Use it then exit and go to the Northern Chamber. Once there, use the Float DP on the left then examine the chain on the right to make the water flow. Now, go over to the Western Chamber. Use the Cura DP then examine the waterwheel to change its direction. If you have the Move-Find ability equipped, you’ll see a Save Point behind the waterwheel. Leave and head to the center of the Tomb. Approach the southern wall from a north-facing position. Cross the new bridge and enter to meet the Brothers.

HP: 3,630 Weakness: Poison, Wind Strength: Earth
AP: 20 Draw: Shell, Protect, Berserk, Double

Strategy: Cast Float on your party as well as the bosses (cancels their Regen status and combo attack, aptly called Mad Cow Special). Junction Aero to Elemental Attack if you can and off the big guy first (Sacred), followed by Minotaur. They’re capable of dealing out moderate sums of damage, but shouldn’t pose too much of a threat. Summon your GFs too and heal frequently.

After the battle, you’ll get GF Brothers plus their two cards. Don’t lose them... they’ll come in handy later on. Leave the Tomb and make your way back to Deling City.