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Final Fantasy 8

Final Fantasy 8


Page 1 Disc One
Page 2 Disc Two
Page 3 Disc Three
Page 4 Disc Four

Disc One

Page 1 Balamb Garden Page 14 Timber - Deling City
Page 2 Balamb Region
Page 15 Dollet Revisited {optional}
Page 3 Fire Cavern
Page 16 Timber Region: Eastern Forest
Page 4 Balamb Garden
Page 17 Laguna Dream Sequence - 2
Page 5 Balamb City/ Naval Ship Page 18 Monterosa Plateau
Page 6 Dollet Page 19 Galbadia Garden
Page 7 Exploring Balamb City Page 20 Galbadia Region
Page 8 Party in da Garden Page 21 Deling City
Page 9 Balamb Garden: Training Center Page 22 Gotland Peninsula
Page 10 Timber Mission Briefing Page 23 Tomb of the Unknown King
Page 11 Balamb City: Train Station Page 24 Galbadia Region – Revisited
Page 12 Laguna Dream Sequence - 1 Page 25 Deling City – Assasination Mission
Page 13 Timber Train Station
Rare Cards   GFs
Ifrit   Ifrit
Draw Points   Magazines
Fire   N/A
Bomb, Red Bat, Buel

Fire Cavern

Upon entering, Quina instructs you on magic junctioning and Squall’s Limit Break. When finished, approach the Garden faculty waiting at the cave. One of them asks Squall how much time he’ll need. Allow yourself 20 minutes. Enter the cave and follow the path north until you reach an intersection. Use the Fire DP on the right then continue down the center path. Fight random enemies as they appear, leaving about 6 minutes on the timer before facing Ifrit at the end of the cave.

HP: 1,068 Weakness: Ice Strength: Fire
AP: 20 Draw: Fire (Fira), Cure, Scan

Strategy: Being a fire-based creature, avoid using any fire spells on him. Cast Shiva and use Blizzard spells to make short work of him. He has a decent attack rating so don’t forget to heal your characters when needed. You don’t know it, but you’re actually being accessed by the Garden faculty throughout the first few events in FF8... the Fire Cavern is one place where Squall is tested on his Judgment. To score well in this scenario, finish the battle with Ifrit with as little time as possible left on the clock. Whittle down Ifrit’s HP to around 100 and stall until the timer hits 15 to 20 seconds. Quickly use a barrage of Blizzard spells to bring the battle to an end. You’ll see how well you scored later in the game.

Once defeated, you receive GF Ifrit and Quistis gives another tutorial on elemental usage. Afterwards, exit the Fire Cavern and return to Balamb Garden.