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Black Magic

Name MP Effect
Bio 20 Causes a large amount of poison elemental damage.
Bolt1 5 Causes a small amount of electric elemental damage.
Bolt2 15 Causes a medium amount of electric elemental damage.
Bolt3 30 Causes a large amount of electric elemental damage.
Death 35 Causes immediate death.
Drain 18 Absorbs target’s HP.
Fire1 5 Causes a small amount of fire elemental damage.
Fire2 15 Causes a medium amount of fire elemental damage.
Fire3 30 Causes a large amount of fire elemental damage.
Flare 50 Causes a very large amount of fire damage.
Ice1 5 Causes a small amount of ice elemental damage.
Ice2 15 Causes a medium amount of ice elemental damage.
Ice3 30 Causes a large amount of ice elemental damage.
Meteo 99 Causes a very large amount of damage to all enemies.
Piggy 1 Causes target to turn into a pig, decreasing speed.
Psych 0 Absorbs MP.
Quake 30 Causes earth elemental damage to ground targets.
Sleep 12 Causes target to fall asleep.
Stone 15 Causes Petrify status.
Stop 15 Stuns enemy, disabling commands.
Toad 7 Causes Toad status.
Venom 2 Causes a small amount of poison elemental damage.
Warp 4 Warps back one floor in dungeons.
Wind 25 Greatly reduces target’s HP.

Call Magic

Name MP Effect
Asura 50 Casts a random curative spell.
Baham 60 Causes a very large amount of damage to all enemies.
Bomb 10 Causes a large amount of damage.
Chocb 7 Causes a small amount of damage to one enemy.
Cocat 15 Causes Petrify status.
Ifrit 30 Causes a medium amount of fire elemental damage to all enemies.
Imp 1 Causes a very small amount of damage to one enemy.
Levia 50 Causes a large amount of water elemental damage to all enemies.
Mage 18 Causes a medium amount of damage.
Mist 20 Causes a medium amount of damage to all enemies.
Odin 45 Automatically kills entire enemy group.
Ramuh 30 Causes a medium amount of electric elemental damage.
Shiva 30 Causes a medium amount of ice elemental damage to all enemies.
Sylph 25 Absorbs HP.
Titan 40 Causes a large amount of earth elemental damage to all enemies.

Ninja Magic

Name MP Effect
Blitz 25 Causes electric elemental damage to all enemies.
Flame 15 Causes fire elemental damage to all enemies.
Flood 20 Causes water elemental damage to all enemies.
Image 6 Increases Evade.
Pin 5 Stuns enemy.
Smoke 10 Allows party to run away.

Twin Magic

Name MP Effect
Pyro 10 Causes a medium amount of fire damage.
Comet 20 Causes a medium amount of non-elemental damage.

White Magic

Name MP Effect
Armor 9 Increases Defense Power.
Bersk 18 Increases Attack Power.
Blink 8 Increases Evade.
Charm 10 Confuses target, causing it to attack enemies.
Cure1 3 Restores a small amount of HP.
Cure2 9 Restores a medium amount of HP.
Cure3 18 Restores a large amount of HP.
Cure4 40 Restores a very large amount of HP.
Dspel 12 Removes status increasing spells.
Esuna 20 Cures all status ailments.
Exit 10 Warps party out of dungeon.
Float 8 Causes target to float, protecting against earth attacks.
Haste 25 Increases speed.
Hold 5 Stuns enemy, disabling commands.
Holy 46 Causes a large amount of divine damage.
Life1 8 Restores life.
Life2 52 Restores life with full HP.
Mini 6 Causes Mini status.
Mute 6 Silences target, disabling the use of spells.
Scan 1 Views target’s HP and weakness.
Shell 10 Increases Magic Defense.
Sight 2 Gives a wider perspective of overworld map.
Slow 14 Decreases speed.
Wall 30 Reflects magic attacks.