Final Fantasy V brings an innovative and engaging system to the classic Final Fantasy battle style, known as the Job System. This feature allows players to train their characters in various jobs, unlocking new skills to master and enriching gameplay.
The unique aspect of the Job System is the ability to assign different roles to characters, drastically altering gameplay approaches. Players can opt for an all-physical fighter party with four knights or monks, or challenge themselves with a party of four white mages. The options are nearly limitless. Although players begin with a limited job selection, they can discover new and distinct jobs as they progress through the game.
The Job System offers a vast range of skills to learn, which can be combined to create the ultimate character. For instance, one can develop a Knight capable of casting black magic, an option unavailable in previous RPGs. While the basic battle system remains largely unchanged from its predecessor, it retains the fast, fluid, and concise nature that players appreciate. The reduced summoning time, a common complaint in previous PlayStation Final Fantasies, is a welcome improvement.
In terms of storyline, some may argue that Final Fantasy V relies on clichés, such as young heroes facing a dark enemy to save the world. However, this narrative theme is hardly unique to the genre. Though it follows traditional RPG storylines, Final Fantasy V offers an engaging and immersive narrative.
Although there are no hidden rewards for completing the game, a feature common in other Final Fantasies and non-Square RPGs, the replay value remains high. As mentioned earlier, experimenting with different job combinations and scenarios ensures a fun and customizable experience, as players can shape their characters as they see fit. This flexibility contributes to the enduring appeal and enjoyment of Final Fantasy V.