Below is a list of all the status effects in the game. Buffs are positive status effects, while debuffs are negative status effects.
Status | Type | Effect |
---|---|---|
Barrier | Buff | Boosts both physical and magick defense. |
Berserk | Buff | Character mindlessly attacks random enemy units |
Bravery | Buff | Boosts strength of physical attacks. |
Faith | Buff | Boosts strength of magick attacks. |
Float | Buff | Turns non-flying unit into flying unit. |
Haste | Buff | Speeds up recovery time between actions. |
Heroism | Buff | Boosts both physical and magic attacks. |
Invisible | Buff | Renders a character invisible. |
Protect | Buff | Boosts physical defense. |
Regen | Buff | Character gradually recovers HP. |
Shell | Buff | Boosts magick defense. |
Blind | Debuff | Lowers accuracy of character’s physical attack. |
Confuse | Debuff | Character cannot take commands. |
Disable | Debuff | Character is unable to execute commands. |
Immobilize | Debuff | Character becomes unable to move. |
K.O. | Debuff | Character’s HP has been reduced to 0. |
Poison | Debuff | Character gradually loses HP. |
Silence | Debuff | Prevents units from casting magick spells. |
Sleep | Debuff | Puts character to sleep. |
Slow | Debuff | Slows down recovery time between actions. |
Stop | Debuff | Prevents movement and executing commands. |