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Shadow

“Using Thunder is a good idea because these annoying little buggers like to attack in groups. So using Thunder Magic on them will injure more of them in one strike. These are very weak Heartless and all they can do is scratch you. Shadows are the most common Heartless, but you don’t need to worry about them at all.” Heartless that emerges from various places. They sneak up to their enemies and strike them with shard claws. They are extremely tenacious, often chasing their prey to the end.

Soldier

“Use a combo, then attack when they’re down. These Heartless dance around a lot and never stay still. If you successfully give them a combo they will be knocked back. Run up to them and finish them of if they not defeated. Heartless that emerges from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork.

Large Body

“Attack them from behind, or use Magic. I hate these Heartless, They are large and hard to get behind if you don’t have High Jump. You can also strike at their head as well. But be careful because when they start to get low on health they will change at you and this can be hard to dodge.” Big round Heartless. They seem tame and laidback, but go berserk when they are angered. With their brute strength, they can inflict great damage, so be on your guard.

Red Nocturne

“Attack them with Blizzard. This way you will get bonus Tech points and defeat them in one hit.” Spellcasting Heartless. While hovering about they attack by casting Fire. Having low HP, they keep their distance from their opponents, making them difficult to attack. They absorb fire attacks.

Blue Rhapsody

“Attack them with Fire. This way you will get bonus Tech points and defeat them in one hit.” Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks.

Yellow Opera

“Use jump attacks. Equip Aerial Sweep. These are quick little Heartless. Though their thunder attack is weak it still annoying. So make sure you take these things out quick.” Spellcasting Heartless. Besides attacking with Thunder, they hurl themselves against their enemies. They absorb thunder attacks.

Green Requiem

“Attack these quickly before they use Cure. These things will never be by themselves. They will always be with a group of Heartless so they can heal the, you should take these out before you attack the other Heartless or they will just heal them. Spellcasting Heartless. They heal themselves and other Heartless with Cure. They are slowmoving, but hover high in the air and absorb most magic attacks.

Powerwild

“Using Magic is good against these. The Powerwilds are fist and very agile. If you’re too slow they will dodge your attacks and scratch you. So using Magic will help you out a lot as well. Powerwilds like to attack in groups as well, if you can keep them separate they are easier too fight.” Heartless resembling a monkey. With great strength and agility, they often strike with combination attacks. Avoid closerange battles with them if possible.

Bouncywild

“Don’t slip on their bananas or you will drop Munny. These Heartless run away and shot you with their slingshot. This Heartless are pretty fast as well. Fire Magic works well on them too.” Heartless resembling a monkey. Unlike Powerwilds, they attack from long range with a sling shot. They scamper about during battle, making them difficult to hit.

Air Soldier

“LockOn so you don’t loose them. These things will fly around you really fast and then strike you quickly. These things will make you really mad if you can’t hit them quick enough. Use magic or if you can see them wait for them to come to you and then attack.” Winged Heartless. They fly over their enemies and dive to strike them. Their high endurance and quickness make them tough to beat.

Bandit

“Use fast combos. These guys can be pretty quick when using their sword. So defeat them quickly to get them out of the way.” Heartless that mostly appears in Agrabah. They can travel under the sand. They attack deftly with a long Sword. Attack them with caution.

Fat Bandit

“Attack them from behind, or use Magic. I hate these Heartless, They are large and hard to get behind if you don’t have High Jump. You can also strike at their head as well. But be careful because when they start to get low on health they will change at you and this can be hard to dodge. These are the same as Large Bodies but they can breathe fir at you.

The fire breaths are easy to dodge by jumping out of the way.” Heartless that mostly appear in Agrabah. They are wellbalanced offensively and defensively. Besides strong physical attacks, they can use fire, and they block attacks against them. Their movement is their weakness.

Pot Spider

“Their only weakness is physical attacks. These are quick and unpredictable. You won’t be able to tell how or when it’s going to attack. The best thing to do is strike them with combos and defeat them quickly.” Ordinary pots turned Heartless. They lie in wait as ordinary pots, then reveal themselves and attack when their enemies draw near.

Barrel Spider

“Use Fire from a distance. Using Fire on them will cause them to explode.” Gunpowder barrel turned Heartless. They charge into their enemies and explode. Any physical impact or fire will set them off.

Search Ghost

“Attack hem quickly. These float around and scratch you with their gloves.” Heartless that mostly appear in Atlantica. They roam in dark areas and emit light from their eye to target their enemies. They can warp from one place to another.

Sea Neon

“Use Thunder to defeat them fast.” Heartless resembling a jellyfish. They swim fast, and attack in numbers. Overall, they are not tough opponents.

Sheltering Zone

“Finish it off with Magic so it doesn’t spilt up. If you defeat it with physical attacks it splits up into 3 Sea Neons.” Heartless resembling a jellyfish. You receive damage just from colliding with it. They move slow, but break up into many Sea Neons if struck. They fling their tentacles away to keep their enemies away.

Screwdriver

“If you can’t see it, move quickly they are always ready to change you with their harpoon so make sure you can see then at all times.” Heartless that acts with Aquatank. Unpredictable creatures, dashing forward one minute, cowardly retreating the next. They are invigorated by the sparks from Aquatank.

Aquatank

“Attack it’s sides. For such a big Heartless it sure can attack and move quickly. It’s very weak though and a few attack with the Keyblade will finish it off quick. If there are Screwdrivers on this Heartless when it is defeat you will have to fight them as well.” Heartless resembling a fish that calmly swim the seas. They are often carrying Screwdrivers. Leisurely large creatures do not attack unless provoked.

Wight Knight

“When they jump, move out the way and attack with Magic. These Heartless use a jump attack a lot of them time and it is very frustrating so defeating them from a distance with Magic is a good idea.” Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage.

Gargoyle

“If you can’t reach them, use Magic.” Winged Heartless that mostly appear in Halloween Town. They can move from one place to another almost without notice. Since they are prone to sneak attack, they often get caught off guard by counter attacks.

Pirate

“Have Counter equipped. These guys are very fast when they use their sword, counter will really help you in fights against these buggers.” Heartless that mostly appears in Neverland. They are quite combative with their swords. They often just focus on the enemies in front, making them vulnerable to attacks from behind.

Air Pirate

“Attack them when you are flying it a lot easier this way. But if you’re not in Neverland wait for them to come to use and then fight them.” Winged Heartless that mostly appears in Neverland. They are extremely combative and are hardly ever caught off guard. They attack with martialartslike techniques.

Battleship

“Aim for the hull These things are fairly weak. Watch out for the change attack it has though, that can do some good damage to you.” Heartless that fused together with a pirate ship. They attack with homing and magic projectiles. Attack them at close range.

Darkball

“Attack these quick. You will never know what kind of an attack that the Darkballs are going to use. They will just float there and then attack. It’s best to attack when they’re not moving at all between their attacks.” Heartless born purely out of darkness. Their movements are unpredictable, as they often make sudden moves and attacks.

Defender

“Attack it from behind with heavy combos. Its shield can bite you and use magic against you but this Heartless is very slow so attacking it from behind is your best bet.” Heartless that mostly appear in Hollow Bastion. They carry an eerie shield with a face that casts Fire and Blizzard and bits nearby enemies.

Wyvern

“Wait for them to come close, then attack. These are very smooth moving Heartless and aren’t very fast. If you don’t know where they are, keep moving because it could be attacking you from above.” Giant Heartless that attack from the air. They are quite swift for their size and are hard to attack, especially while they are high in the air. Counterattacking when they come down would be most effective.

Wizard

“Don’t use Magic on it. Attacking it with a combo will take this Heartless out quickly but it may teleport away. When it uses it thunder attack stay away because you can’t hurt it while it’s doing this.” Heartless that attack with various powerful spells. Eludes enemy attacks by teleporting, making them tough to beat.

Behemoth

“Jump on it’s back and LockOn to its horn.” Immensely powerful Heartless. With their large frame, they trample enemies and repel most attacks. Damaging their weak pint make them lose consciousness. Strike them with potent attacks while they are down.

Invisible

“Attack with lots of air combos. These are fast and high flying Heartless which will be tough to beat. If you’re fast enough you can use combos on it so that it can’t attack at all.” Heartless wielding a large sword. These winged Heartless can move freely through the air. Besides their sword, they attack with their tail and wings. With their high attack power, they often defeat their foes quickly.

Angel Star

“Attack with lots of air combos. When they are being attacked these may run away and fly into the air. Magic is pretty pointless on these so just dodge it’s attacks and wait for it to come back down.” Flying Heartless that cast potent spells. They are born of holy spells. They attack from long range with magic. They block physical attacks with their wings, making them difficult to defeat.

White Mushroom

“See the Mushroom Serving section of this guide.” Nonattacking, friendly Heartless. They might give you an item if you help them.

Black Fungus

“See the Mushroom Serving section of this guide.” Hostile Heartless, unlike White Mushrooms. They attack with poison. Defeating them may bring good things, but it is not easy.

Rare Truffle

“See the Mushroom Serving section of this guide.” Nonattacking Heartless that are rarely found. They like to jump, so helping them stay in the air may bring good things.

Darkside

Enormous Heartless that appeared in Destiny Islands with Shadows. It led the Shadows in the battle against Sora when he first received the Keyblade. Although Sora defeated it, the island was swallowed by the darkness.

Guard Armor

Leader of the Heartless in Traverse Town. It falls apart when it receives damage, but each part attacks individually. Sora meets Donald and Goofy for the first time just before fighting this Heartless.

Opposite Armor

Heartless that guards the Keyhole in Traverse Town. It is a modified form of Guard Armor, but is more powerful.

Trickmaster

Heartless that Sora and company encounter while they search for Alice. Its herkyjerky attacks and juggling act flustered Sora and the others.

Stealth Sneak

Heartless that attuned to the darkness in Clayton’s heart. It somehow manipulated the light to turn invisible and fought alongside Clayton.

Pot Centipede

Heartless called by Jafar to stop Aladdin. Its long body is composed of a number of a Pot Spiders linked together. Even if its body comes apart, it can regenerate itself by gathering other pots.

Parasite Cage

Heartless that appeared inside Monstro. It’s known to swallow its enemies. Sora and the others rescue Pinocchio, who was trapped inside.

Kurt Zisa

“See the Optional Bosses section of this guide.” Heartless that emerged from the Keyhole opened by the princesses. It swung its six powerful arms to attack Sora and company and block their attacks. But Sora sought out its weakness and emerged the victor.

Phantom

“See the Optional Bosses section of this guide.” Ghostlike Heartless that haunted the clock tower standing far away from Neverland. Fluttering its eerie cloak, it cast a spell to take Sora’s heart. Having no physical body, regular attacks were useless, but in the end Sora and company discovered its weakness and prevailed.