Name | Description | MP |
---|---|---|
Steal | Steals an item from target enemy. | – |
Use | You can use different items. | – |
Flee | With this command, you can escape battles. | – |
Pray | Recovers HP of all party members. | – |
Cheer | Raises attack power and physical defense of all allies. | – |
Aim | Hit percentage of all party members is increased. | – |
Focus | Magical power and magical defense of all party members are increased. | – |
Reflex | Raises evade rate to all party members. | – |
Luck | Raises party members’ luck, hit percentage, evade rate, and critical hit percentage. | – |
Jinx | Decreases party members’ luck, hit percentage, evade rate, and critical hit percentage. | – |
Lancet | Player absorbs HP and MP of target enemy. In the case of Kimari, he can learn the abilities of the enemy with this command.. | – |
Guard | Protects an allie from physical attack from the enemy. | – |
Sentinel | While defending, you cover an ally from the attack of the enemy. | – |
Spare Change | Damages the enemy depending the amount of gil you throw. | – |
Threaten | Stops the enemy for a certain amount of time. | 8 |
Provoke | Draws an enemy’s attack towards user. | 4 |
Entrust | Contribute your Overdrive gauge to an ally’s gauge. | 8 |
Copycat | Mimic an allie’s previous action. | 28 |
Doublecast | Cast two black magic spells in a row. | – |
Bribe | Pay enemies Gil to go away. | – |
Name | Description | MP |
---|---|---|
Cure | Recovers HP. | 4 |
Cura | Recovers HP (more than Cure). | 10 |
Curaga | Recovers HP (more than Cura). | 20 |
Esuna | Recovers from any status abnormalities (except zombie, death, berserk, & curse). | 5 |
Scan | Information about target enemy is displayed. | 1 |
NulBlaze | User gains protection from fire attacks. | 2 |
NulShock | User gains protection from electric attacks. | 2 |
NulTide | User gains protection from water attacks. | 2 |
NulFrost | User gains protection from ice attacks. | 2 |
Life | Recovers a party member from “death” status. | 18 |
Full-Life | Recovers party member from “death” status with full HP. | 60 |
Haste | Party member becomes faster. | 8 |
Hastega | All party members become faster. | 30 |
Slow | Target becomes slower. | 12 |
Slowga | All enemies become slower. | 20 |
Shell | The magical defense of target ally is increased. | 10 |
Protect | The physical defense of target ally is increased. | 12 |
Reflect | Reflects all magic sent to you by the enemy. | 14 |
Dispel | Removes all spells from targeted enemy or ally. | 12 |
Regen | The HP of target ally is recovered a little each turn. | 40 |
Holy | Enemy is attacked by a saint magical power. | 85 |
Auto-Life | Auto-revives target ally from “death” status. | 97 |
Name | Description | MP |
---|---|---|
Fire | Damages the enemy with a fire attack. | 4 |
Fira | Damages the enemy with a fire attack (better than Fire). | 8 |
Firaga | Damages the enemy with a fire attack (better than Fira). | 16 |
Thunder | Damages the enemy with a electric attack. | 4 |
Thundara | Damages the enemy with a electric attack (better than Thunder). | 8 |
Thundaga | Damages the enemy with a electric attack (better than Thundara). | 16 |
Blizzard | Damages the enemy with a ice attack. | 4 |
Blizzara | Damages the enemy with a ice attack (better than Blizzard). | 8 |
Blizzaraga | Damages the enemy with a ice attack (better than Blizzara). | 16 |
Water | Damages the enemy with a water attack. | 4 |
Watara | Damages the enemy with a water attack (better than Water). | 8 |
Wataga | Damages the enemy with a water attack (better than Watara). | 16 |
Bio | Damages the enemy and inflicts a poison effect in it. | 10 |
Gravity | Reduces 3/4 of enemy’s HP. | 32 |
Death | Kills an enemy (low hit percentage). | 20 |
Drain | Absorbs enemy’s HP (you gain the amount of HP absorbed). | 12 |
Aspel | Absorbs enemy’s MP (you gain the amount of MP absorbed). | – |
Flare | Inflicts damage to an enemy with a non-attribute magical power. | 54 |
Ultima | Inflicts damage to all enemies with a non-attribute magical power. | 90 |
Name | Description | MP |
---|---|---|
Dark Attack | Puts target enemy in “Darkness” condition for 3 turns. | 5 |
Dark Buster | It is more efficient than “Dark Attack”, but its duration is only of 1 turn. | 10 |
Silence Attack | Puts target enemy in “Silence” condition for 3 turns. | 5 |
Silence Buster | It is more efficient than “Silence Attack”, but its duration is only of 1 turn. | 10 |
Sleep Attack | Puts target enemy in “Sleep” condition for 3 turns. | 5 |
Sleep Buster | It is more efficient than “Sleep Attack”, but its duration is only of 1 turn. | 10 |
Delay Attack | Delays an enemy’s action. | 8 |
Delay Buster | Greatly delays an enemy’s action. | 18 |
Zombie Attack | Puts target enemy in “Zombie” condition. | 10 |
Triple Foul | Puts target enemy in “Sleep”, “silence” and “Darkness” conditions for 3 turns. | 24 |
Power Break | Reduces the attack power of target enemy. | 8 |
Magic Break | Reduces the magic power of target enemy. | 8 |
Armor Break | Reduces the physical defense of target enemy. | 12 |
Mental Break | Reduces the magical defense of target enemy. | 12 |
Mug | Steals an item from target enemy while attacking. | 10 |
Quick Hit | Strike quickly with reduced recovery time. | 12 |