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Special

Name Description MP
Steal Steals an item from target enemy.
Use You can use different items.
Flee With this command, you can escape battles.
Pray Recovers HP of all party members.
Cheer Raises attack power and physical defense of all allies.
Aim Hit percentage of all party members is increased.
Focus Magical power and magical defense of all party members are increased.
Reflex Raises evade rate to all party members.
Luck Raises party members’ luck, hit percentage, evade rate, and critical hit percentage.
Jinx Decreases party members’ luck, hit percentage, evade rate, and critical hit percentage.
Lancet Player absorbs HP and MP of target enemy. In the case of Kimari, he can learn the abilities of the enemy with this command..
Guard Protects an allie from physical attack from the enemy.
Sentinel While defending, you cover an ally from the attack of the enemy.
Spare Change Damages the enemy depending the amount of gil you throw.
Threaten Stops the enemy for a certain amount of time. 8
Provoke Draws an enemy’s attack towards user. 4
Entrust Contribute your Overdrive gauge to an ally’s gauge. 8
Copycat Mimic an allie’s previous action. 28
Doublecast Cast two black magic spells in a row.
Bribe Pay enemies Gil to go away.

White Magic

Name Description MP
Cure Recovers HP. 4
Cura Recovers HP (more than Cure). 10
Curaga Recovers HP (more than Cura). 20
Esuna Recovers from any status abnormalities (except zombie, death, berserk, & curse). 5
Scan Information about target enemy is displayed. 1
NulBlaze User gains protection from fire attacks. 2
NulShock User gains protection from electric attacks. 2
NulTide User gains protection from water attacks. 2
NulFrost User gains protection from ice attacks. 2
Life Recovers a party member from “death” status. 18
Full-Life Recovers party member from “death” status with full HP. 60
Haste Party member becomes faster. 8
Hastega All party members become faster. 30
Slow Target becomes slower. 12
Slowga All enemies become slower. 20
Shell The magical defense of target ally is increased. 10
Protect The physical defense of target ally is increased. 12
Reflect Reflects all magic sent to you by the enemy. 14
Dispel Removes all spells from targeted enemy or ally. 12
Regen The HP of target ally is recovered a little each turn. 40
Holy Enemy is attacked by a saint magical power. 85
Auto-Life Auto-revives target ally from “death” status. 97

Black Magic

Name Description MP
Fire Damages the enemy with a fire attack. 4
Fira Damages the enemy with a fire attack (better than Fire). 8
Firaga Damages the enemy with a fire attack (better than Fira). 16
Thunder Damages the enemy with a electric attack. 4
Thundara Damages the enemy with a electric attack (better than Thunder). 8
Thundaga Damages the enemy with a electric attack (better than Thundara). 16
Blizzard Damages the enemy with a ice attack. 4
Blizzara Damages the enemy with a ice attack (better than Blizzard). 8
Blizzaraga Damages the enemy with a ice attack (better than Blizzara). 16
Water Damages the enemy with a water attack. 4
Watara Damages the enemy with a water attack (better than Water). 8
Wataga Damages the enemy with a water attack (better than Watara). 16
Bio Damages the enemy and inflicts a poison effect in it. 10
Gravity Reduces 3/4 of enemy’s HP. 32
Death Kills an enemy (low hit percentage). 20
Drain Absorbs enemy’s HP (you gain the amount of HP absorbed). 12
Aspel Absorbs enemy’s MP (you gain the amount of MP absorbed).
Flare Inflicts damage to an enemy with a non-attribute magical power. 54
Ultima Inflicts damage to all enemies with a non-attribute magical power. 90

Skill

Name Description MP
Dark Attack Puts target enemy in “Darkness” condition for 3 turns. 5
Dark Buster It is more efficient than “Dark Attack”, but its duration is only of 1 turn. 10
Silence Attack Puts target enemy in “Silence” condition for 3 turns. 5
Silence Buster It is more efficient than “Silence Attack”, but its duration is only of 1 turn. 10
Sleep Attack Puts target enemy in “Sleep” condition for 3 turns. 5
Sleep Buster It is more efficient than “Sleep Attack”, but its duration is only of 1 turn. 10
Delay Attack Delays an enemy’s action. 8
Delay Buster Greatly delays an enemy’s action. 18
Zombie Attack Puts target enemy in “Zombie” condition. 10
Triple Foul Puts target enemy in “Sleep”, “silence” and “Darkness” conditions for 3 turns. 24
Power Break Reduces the attack power of target enemy. 8
Magic Break Reduces the magic power of target enemy. 8
Armor Break Reduces the physical defense of target enemy. 12
Mental Break Reduces the magical defense of target enemy. 12
Mug Steals an item from target enemy while attacking. 10
Quick Hit Strike quickly with reduced recovery time. 12