Purify |
4 |
White |
Cupoids drop them |
Undo all negative status ailments |
Allocate this! |
HealAll |
4 |
Green |
You can buy them in various towns later in the game. |
Recover some HP to all allies |
I usually keep about half of my level four slots filled with HealAlls. |
MeteorShower |
4 |
White |
You can buy them in Guldove later in the game. |
Deal some damage |
Good when you first get it; later on, good for turning the field white |
HellBound |
0 |
Black |
You can buy them in Guldove later in the game |
Instantly kills the enemy |
This is OK. |
IceBlast |
4 |
Blue |
You can buy them in various towns later in the game. |
Deal some damage |
Good when you first get it; later on, good for turning the field blue |
MagmaBurst |
4 |
Red |
You can buy them in various towns later in the game. |
Deal some damage to all enemies |
Good when you first get it; later on, good for turning the field red |
ElectroBolt |
4 |
Yellow |
You can buy them in various towns later in the game. |
Deal some damage |
Good when you first get it; later on, good for turning the field yellow |
AeroBlaster |
4 |
Green |
You can buy them in various towns later in the game. |
Deal some damage |
Good when you first get it; later on, good for turning the field green |
StrongMinded |
4 |
White |
You can buy them in ANOTHER Marbule |
Temporarily raise your magic defense |
Good for protecting those of the opposite innate of your opponent |
WeakMinded |
4 |
White |
You can buy them in ANOTHER Marbule |
Temporarily lowers an opponent’s magic defense |
Stupid. You can use physical attacks instead. |
Genius |
4 |
Black |
You can buy them in ANOTHER Marbule |
Temporarily raise your magic attack |
Not too useful |
Imbecile |
4 |
Black |
You can buy them in ANOTHER Marbule |
Temporarily lowers an opponent’s magic attack |
If an opponent has really powerful magic, this will bring it down |
Nimble |
4 |
Blue |
You can buy them in ANOTHER Marbule |
Temporarily raise your evade |
Bad |
Numble |
4 |
Blue |
You can buy them in ANOTHER Marbule |
Temporarily lower the opponent’s evade |
Bad |
Strengthen |
4 |
Red |
You can buy them in ANOTHER Marbule |
Temporarily raise your strength |
Bad |
Weaken |
4 |
Red |
You can buy them in ANOTHER Marbule |
Temporarily lower the opponent’s strength |
Useful if an opponent has really powerful physical attacks. |
HiRes |
4 |
Yellow |
You can buy them in ANOTHER Marbule |
Temporarily raise your magic defense |
Good for protecting those of the opposite innate of your opponent |
LoRes |
4 |
Yellow |
You can buy them in ANOTHER Marbule |
Temporarily lower the opponent’s defense |
You could just use magical attacks. |
EagleEye |
4 |
Green |
You can buy them in ANOTHER Marbule |
Temporarily raise your hit% |
Bad |
BatEye |
4 |
Green |
You can buy them in ANOTHER Marbule |
Temporarily lower the opponent’s hit% |
Bad |
Panacea |
0 |
White |
You can buy them in Guldove |
Removes all negatave status ailments; consumable |
Before you get Purify, allocate it just in case- but otherwise they’re just an alternative to Medicine, Ointment, Brace, and Antidote elements |