UltraNova |
2 |
White |
Steal them from various enemies later on in the game |
Damage to all enemies |
Good |
BlackHole |
2 |
Black |
Steal them from various enemies later on in the game |
Instantly kills the enemy |
Good |
Iceberg |
2 |
Blue |
Steal them from various enemies later on in the game |
Damage to all enemies; flu |
Good |
Volcano |
2 |
Red |
Steal them from various enemies later on in the game; you will get a lot of these just from defeating enemies, too |
Damage to all enemies; burns |
Good |
ThundaStorm |
2 |
Yellow |
Steal them from various enemies later on in the game. |
Damage to all enemies; sprain |
Good |
Tornado |
2 |
Green |
Steal them from various enemies later on in the game |
Damage to all enemies; poison |
Good |
HolyHealing |
2 |
White |
Steal them from Vita Dos and Vita Tres |
Recovers all of HP and removes status ailments; can only be allocated to white innates |
This is good! |
HealLeaf |
2 |
Green |
You find it in Terra Tower |
Recover a large amount of HP to one ally; can only be allocated to green innates |
Powerful healing is good! |
MagNegate |
2 |
White |
Buy them in Guldove. |
Magical attacks are temporarily nullified; can only be allocated to white innates |
This is very helpful- allocate it! |
Magnify |
2 |
White |
Buy them in ANOTHER Marbule |
Element damage is temporarily multiplied by 1.5 |
This is pointless |
Diminish |
2 |
Black |
Buy them in ANOTHER Marbule |
Element damage is temporarily halved |
This is good for protecting characters of the oppisite innate of the enemy |
SealAll |
2 |
Black |
Buy them in Guldove |
No elements can be used this fight; can only be allocated to black innates |
When using this, be aware that you will not be able to heal yourself. But, you can always run 🙂 |
Revenge |
2 |
Black |
Buy them in Guldove |
Your status effects are shifted onto the enemy; can only be allocated to black innates |
Useful |
Vigora |
2 |
Blue |
Vita Unus drops it |
Your stamina temporarily doesn’t decrease; can only be allocated to blue innates |
Nice |
Ninety-Nine |
2 |
Red |
Buy them in Guldove |
You temporarily have a 99% hit rate for all attack levels; can only be allocated to red innates |
Not worth the slot |
PhysNegate |
2 |
Yellow |
PolisPolice drops it |
Physical attacks are temporarily nullified; can only be allocated to yellow innates |
This is very helpful- allocate it! |
InfoScope |
2 |
Green |
Buy them in Guldove |
See opponent’s HP; can only be allocated to green innates |
Not worth it |
UltraNova (Trap) |
0 |
White |
Buy them in ANOTHER Marbule |
Set a trap for UltraNova element; consumable |
Buy a lot of these, and when you think you might fight enemies who use it, allocate it. |
BlackHole (Trap) |
0 |
Black |
Buy them in ANOTHER Marbule |
Set a trap for BlackHole element; consumable |
Buy a lot of these, and when you think you might fight enemies who use it, allocate it. |
Iceberg (Trap) |
0 |
Blue |
Buy them in ANOTHER Marbule |
Set a trap for IceBerg element; consumable |
Buy a lot of these, and when you think you might fight enemies who use it, allocate it. |
Volcano (Trap) |
0 |
Red |
Buy them in ANOTHER Marbule |
Set a trap for Volcano element; consumable |
Buy a lot of these, and when you think you might fight enemies who use it, allocate it. |
TundaStorm (Trap) |
0 |
Yellow |
Buy them in ANOTHER Marbule |
Set a trap for ThundaStorm element; consumable |
Buy a lot of these, and when you think you might fight enemies who use it, allocate it. |
Tornado (Trap) |
0 |
Green |
Buy them in ANOTHER Marbule |
Set a trap for Tornado element; consumable |
Buy a lot of these, and when you think you might fight enemies who use it, allocate it. |
Nostrum |
0 |
Black |
dunno |
Recovers approx. 200 HP; consumable |
Good for out of battle healing. |
Recharge |
0 |
Red |
Open a door in Chronopolis (close all those doors and choose 00 is an easy way) |
You can reuse a used element; consumable |
Forget it, who wants consumables |