The classic white mage returns! Most of the magic should seem pretty familiar, everything from Cure to Reflect and Esuna. If you like to play defensively, you’ll certainly enjoy the white mage dress sphere.
Beat the Flame Dragon at Besaid Island in Chapter I.
Support your party members by healing them! Strengthening them with support magic, such as Protect, Shell, and Reflect may help a lot in a battle! These spells could prove useful in many boss fights later in the game.
Ability | Description |
---|---|
Pray | Restores a small amount of HP to entire party. |
Vigor | Restores some HP to user. |
Cure | Restores some HP to party, or one party member. Stronger than Pray. |
Cura | Restores some HP to party, or one party member. Stronger than Cure. |
Curaga | Restores some HP to party, or one party member. Stronger than Cura. |
Regen | Restores HP to one user over time. |
Esuna | Cures one party member of status effects. |
Dispel | Removes any spell effects from party member. |
Life | Revives a party member. |
Full-life | Revives a party member to full HP. |
Shell | Cuts down on magic damage to the party. |
Protect | Cuts down on damage from physical attacks. |
Reflect | Sends spells cast at party back at the enemy. |
Full-cure | Fully restores the HP of one party member and removes any status. |
White Magic Level 2 | Reduces cast time by 30%. |
White Magic Level 3 | Reduces cast time by 50% |