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Aeris – Level One

Healing Wind

Aeris manipulates her healing ability to heal the entire team. A heavenly breeze is summoned to achieve this. This is the first limit that aeris is able to use, and is a great asset earlier on in the game, but as the game goes on you will find it less and less helpful.

Seal Evil

Aeris Uses a mystical power to cast stop and silence on a group of enemies. This is a good idea but overall not very practical, can be a bit of a waste of a limit. Stick with Healing Wind it is far more helpful for this part of the game, though this can be quite helpful on some bosses.

Level Two

Breath Of The Earth

Aeris uses magical beams of light to cure the party of any-negative statuses. This is a good limit if you are fighting a enemy with a lot of status changing magic. Similar to the Seal Evil, its only really helpful to you when you fight a hard boss that changes you status a lot, otherwise is pretty useless and will waste many limits, but it has to be used 10 times to get the next limit.

Seal Evil

Aeris Uses a mystical power to cast stop and silence on a group of enemies. This is a good idea but overall not very practical, can be a bit of a waste of a limit. Stick with Healing Wind it is far more helpful for this part of the game, though this can be quite helpful on some bosses.

Level Three

Planet Protector

Aeris forms a protective barrier around the party that makes them temporarily invulnerable. This is a brilliant limit. It can help you to extreme amounts in big battles where you are overwhelmed but a power of your enemy. It gives you time to cure your team and get some unfair hits on the enemy.

Pulse Of Life

With a short prayer, Aeris completely cures the party of any ailments, and restores all lost magic point and hit points. A very useful Limit Break, it is like a upper version of Aeris’ first limit “Healing Wind”. Though it’s hard to chose between “Planet Protector”, and “Pulse Of Life”

Level Four

Great Gospel

Aeris summons a heavenly host. The party’s negative statuses are cured, lost hit points and magic points are restored, and the team are made temporarily invulnerable. This is the most helpful cure limit in the whole game. It is a mix of all Aeris’ Limit Breaks all rolled in to one. This is the closest thing to god mode on Final Fantasy VII. It is well worth taking the time to get this limit.

Location

Talk to the old man in the man sleeping in the cave near Junon when you have fought a number of battles where the last two digits of the number are the same. He’ll give you a piece of mythril that can be exchanged for Aeris’ Great Gospel Limit Break at the weapon sellers house (check World map section for exact locations.